AI Insights · Timothy · April 2022
Top 5 Anime Games on Android in Chile for Q1 2022
In Q1 2022, the top anime games on Android in Chile saw varied trends in downloads, revenue, and active users. DRAGON BALL Z DOKKAN BATTLE led the pack with significant activity.
In the first quarter of 2022, the top anime games on Android in Chile displayed diverse performance trends in terms of weekly downloads, revenue, and active users, according to Sensor Tower data.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. experienced fluctuations in weekly revenue, peaking at approximately $6.8K in the first week of January before dipping to around $1.3K in early February, and then rising again to about $3.8K by the end of March. Weekly downloads started at 11K in late December and saw a steady range between 3K and 4K throughout the quarter. Active users initially declined from 12.2K to 6.2K by mid-January but then gradually increased, reaching 8.7K by the end of March.
KONAMI's Yu-Gi-Oh! Master Duel saw its weekly revenue peak at about $1.1K in the first week of February, then tapering off to $533 by the end of March. Downloads showed a strong start with 5K in early February, followed by a gradual decline to 1.4K by the end of the quarter. Active users rose significantly from 3.2K at the end of January to 10K in early March, before settling at 8.3K.
MY HERO ULTRA IMPACT, also from Bandai Namco Entertainment Inc., had its highest weekly revenue at $1.5K at the end of February, with a dip to $401 in mid-March, and then a slight recovery to $961 by the end of March. Downloads peaked at 7.1K in early February, followed by a decrease to 638 by the end of the quarter. Active users followed a similar trend, starting at 4.3K, peaking at 4.5K in late February, and then dropping to 1.9K by the end of March.
ONE PIECE Bounty Rush showed a consistent weekly revenue trend, peaking at $1.2K in early February and closing the quarter at $738. Downloads increased from 1.1K in late December to 2.8K in early February, maintaining a steady rate of around 2K for the rest of the quarter. Active users grew from 4.7K in late December to 7.9K in early February and stayed above 7K through March.
The Seven Deadly Sins by Netmarble demonstrated strong weekly revenue, peaking at $8K in mid-January, and ending the quarter at $5.5K. Downloads started at 1.7K in late December and gradually fell to 849 by the end of March. Active users initially increased from 13.2K to 14.6K in early January, then decreased to 10.8K by the end of March.
For more detailed insights and data on these top-performing anime games, visit Sensor Tower.